Frisk VS The Long Quiet (Undertale VS Slay The Princess)

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  1. This was truly a Slay the Princess

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  2. What was amazing
    My thoughts on Long Quiet's abilities.

    - Concept manipulation. Quiet can only kill Shifty because he has a piece of her, which was the key to her death, meaning neither of them can destroy concepts without special conditions.

    Although Apotheosis was able to achieve AR by breaking the Construct, I don't think this can be interpreted as a power or ability to break concepts. Every time the construct was broken, it was always in conjunction with Quiet (Apotheosis, the wild, and Shifty), and in the case of the Stranger, it becomes clear that the construct malfunctions when Quiet fails to fulfill its assigned task.

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  3. Undertale only has a single timeline that changes over and over, not multiple timelines. It's a very long topic

    See Flowey's dialogue at the end of the Pacifist route, "One being with the power to erase EVERYTHING. Everything everyone's worked so hard for." - "Everyone will be ripped from this timeline... ...and sent back before all of this ever happened." - "If you DO end up erasing everything..."

    The timeline will be erased after a reset, its characters will be the same, sent back in time with their memories mostly erased, hence some can subconsciously remember random things. Every modification in a timeline via time travel creates a new timeline. It doesn't matter if your actions are the same, not that they can be the same anyway (bc doing something the first time and doing the same a second time is different by virtue of being the second time, regardless of the actions being visually the same). In terms of cosmology, it's 1 timeline. But in terms of talking about it, you can very much talk about it as it being multiple timelines, because that's how you refer to each of the routes in which you did different things, or the same things. Those are all different timelines in the same way that, say, the Back to the Future movies show multiple timelines.

    This matters a lot when considering Sans' dialogue during his battle, the part where he talks about multiple timelines. It is not definite evidence of the cosmology having multiple timelines. It is, on its own, neutral evidence for it, as the idea of the cosmology having only 1 timeline makes perfect sense with his dialogue. In fact, it supports it with what he says next. "until suddenly, everything ends." People have argued this refers to Sans knowing about what Chara will do. But look at the conversation as a whole:

    Sans is talking about the player, what he does to the timeline, and how he always believed they would stop when fulfilled. "until suddenly, everything ends." is part of that process, what happens when they do a Reset, NOT Chara. The main reason for Sans’ personality flaws is the awareness that everyone’s progress could be reset at any point bc of a Reset, something he has known for who knows how many years. It is not a fear of Chara destroying everything as of an eventual Geno run, which may very well be optional in-universe.

    (Part 1 of 2.)

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    1. (2 of 2) Right before that part, look at how he talks about timelines "stopping and starting". Let's cover this bit by itself. "Stopping" how, ask yourself. I'm telling you it's bc they're erased/rewritten into a new timeline. Arguing for multiple timelines, you would need to say that they don't actually stop, everyone in it is just moved into a new, different timeline, leaving the former timeline empty. It’s not like time stops forever in the timeline left behind… or maybe you agree with that idea to make it fit with Sans’ dialogue better, as it doesn’t affect Multiversal claims anyway. So with this bit of the dialogue on its own, if you agree “stopping” means termination, you agree it’s all just 1 timeline, but you believe only time stops in the timeline, multiple timelines may be possible. I say that’s fair, but only looking at this on its own, not with the rest of the context in mind.

      It's a hard pill to swallow after years of thinking of that dialogue as supporting multiple timelines, so please, analyze my words and the topic calmly.

      Sans even talks about this as the anomaly being in THE timeline, the spacetime continuum, as in, the stuff about timelines he follows with only happens inside 1 timeline. Other timelines would be their own spacetime continuums, plural. But sure, looking at it on its own, one could argue the anomaly being in their timeline is not the same as what the anomaly does across timelines. It just means that the threat is now present in their timeline (..not that they existed in that timeline before being ripped from another timeline). It would be a little clonky, but it's a reasonable enough counter to this point.

      Now, there are other reasons people use to support the idea of Undertale having multiple timelines. But compared to Sans’ stuff, those other reasons are all trash. With the information I have given you, you should hopefully be able to see their issues on your own. I will cover just one worth bringing up:

      Sans saying “don’t tell that to the other Sans-es, ok?” This doesn’t mean anything. Even with the position of Undertale having multiple timelines, you would have to agree that these multiple Sans don’t exist presently across timelines bc these would be Sans-es from the past, when there is only 1 Sans in the past who had to be moved into new timelines over and over until reaching the present conversation. Again, Sans talks about this, how hard his life is knowing he and everyone could be reset in a way that removes their efforts. Again, Flowey says the same. You could say, maybe those other Sans-es could be future Sans-es from timelines that don’t exist yet if the player keeps playing with their powers, but that’s not intuitive in context, and mind you, this again strikes against the idea of Sans knowing that Chara would destroy everything. In truth, the comment is a joke/something Sans said to sound cool rather than lore to overthink (Everything else is lore to overthink). Sans is trying to emotionally manipulate you so that you would feel bad about your actions and hopefully stop, as well.

      Lastly, Deltarune is its own thing. That's all I feel like saying here. Contact me to chat if you feel like it.

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